_trace_shipments=new makeCM("_trace_shipments") //Making the menu object. Argument: menuname

//Menu properties 
_trace_shipments=new makeCM("_trace_shipments")
//_trace_shipments.pxBetween=-1
_trace_shipments.pxBetween=30
_trace_shipments.fromLeft=0 
_trace_shipments.fromTop=213
_trace_shipments.rows=1
_trace_shipments.menuPlacement="left"
_trace_shipments.offlineRoot="" 
_trace_shipments.onlineRoot="" 
_trace_shipments.resizeCheck=1 
_trace_shipments.wait=300 
_trace_shipments.fillImg="/images/cm_fill.gif"
_trace_shipments.zIndex=70

//Background bar properties
_trace_shipments.useBar=0 //Set to 1 to turn on background bar
_trace_shipments.barWidth="0"
_trace_shipments.barHeight="menu" 
_trace_shipments.barClass="ZZ-NO-TOUCH-clBar"
_trace_shipments.barX=0 
_trace_shipments.barY=0
_trace_shipments.barBorderX=0
_trace_shipments.barBorderY=0
_trace_shipments.barBorderClass="ZZ-NO-TOUCH-clBorder0"

_trace_shipments.level[0]=new cm_makeLevel() //Add this for each new level
_trace_shipments.level[0].width=145 //width of each menu item
_trace_shipments.level[0].height=17
_trace_shipments.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
_trace_shipments.level[0].borderY=0
_trace_shipments.level[0].offsetX=165 //Offset of the next level menu items
_trace_shipments.level[0].offsetY=0
_trace_shipments.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
_trace_shipments.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
_trace_shipments.level[0].align="middle"
_trace_shipments.level[0].regClass="ZZ-NO-TOUCH-cl0" //Name of the class files to use for this menu
_trace_shipments.level[0].overClass="ZZ-NO-TOUCH-cl0over"
_trace_shipments.level[0].borderClass="ZZ-NO-TOUCH-clBorder0"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
_trace_shipments.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
_trace_shipments.level[1].width=80
_trace_shipments.level[1].height=17
_trace_shipments.level[1].offsetX=60
_trace_shipments.level[1].offsetY=-75
_trace_shipments.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
_trace_shipments.level[1].borderY=1
_trace_shipments.level[1].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
_trace_shipments.level[1].align="middle"
_trace_shipments.level[1].arrowWidth=10
_trace_shipments.level[1].arrowHeight=10
_trace_shipments.level[1].arrow="/images/menu_arrow.gif"
_trace_shipments.level[1].regClass="ZZ-NO-TOUCH-cl1"
_trace_shipments.level[1].overClass="ZZ-NO-TOUCH-cl1over"
_trace_shipments.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
_trace_shipments.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
_trace_shipments.level[2].width=145
_trace_shipments.level[2].height=17
_trace_shipments.level[2].offsetX=129
_trace_shipments.level[2].offsetY=-100
_trace_shipments.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
_trace_shipments.level[2].borderY=1
_trace_shipments.level[2].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
_trace_shipments.level[2].align="bottom"
_trace_shipments.level[2].arrowWidth=10
_trace_shipments.level[2].arrowHeight=10
_trace_shipments.level[2].arrow="/images/menu_arrow.gif"
_trace_shipments.level[2].regClass="ZZ-NO-TOUCH-cl2"
_trace_shipments.level[2].overClass="ZZ-NO-TOUCH-cl2over"
_trace_shipments.level[2].borderClass="ZZ-NO-TOUCH-clBorder2"

