_employment=new makeCM("_employment") //Making the menu object. Argument: menuname

//Menu properties 
_employment=new makeCM("_employment")
//_employment.pxBetween=-1
_employment.pxBetween=30
_employment.fromLeft=0 
_employment.fromTop=238
_employment.rows=1
_employment.menuPlacement="left"
_employment.offlineRoot="" 
_employment.onlineRoot="" 
_employment.resizeCheck=1 
_employment.wait=300 
_employment.fillImg="/images/cm_fill.gif"
_employment.zIndex=70

//Background bar properties
_employment.useBar=0 //Set to 1 to turn on background bar
_employment.barWidth="0"
_employment.barHeight="menu" 
_employment.barClass="ZZ-NO-TOUCH-clBar"
_employment.barX=0 
_employment.barY=0
_employment.barBorderX=0
_employment.barBorderY=0
_employment.barBorderClass="ZZ-NO-TOUCH-clBorder0"

_employment.level[0]=new cm_makeLevel() //Add this for each new level
_employment.level[0].width=186 //width of each menu item
_employment.level[0].height=25
_employment.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
_employment.level[0].borderY=0
_employment.level[0].offsetX=162 //Offset of the next level menu items
_employment.level[0].offsetY=-1
_employment.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
_employment.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
_employment.level[0].align="middle"
_employment.level[0].regClass="ZZ-NO-TOUCH-cl0" //Name of the class files to use for this menu
_employment.level[0].overClass="ZZ-NO-TOUCH-cl0over"
_employment.level[0].borderClass="ZZ-NO-TOUCH-clBorder0"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
_employment.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
_employment.level[1].width=160
_employment.level[1].height=17
_employment.level[1].offsetX=60
_employment.level[1].offsetY=-75
_employment.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
_employment.level[1].borderY=1
_employment.level[1].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
_employment.level[1].align="middle"
_employment.level[1].arrowWidth=10
_employment.level[1].arrowHeight=10
_employment.level[1].arrow="/images/menu_arrow.gif"
_employment.level[1].regClass="ZZ-NO-TOUCH-cl1"
_employment.level[1].overClass="ZZ-NO-TOUCH-cl1over"
_employment.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
_employment.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
_employment.level[2].width=145
_employment.level[2].height=17
_employment.level[2].offsetX=129
_employment.level[2].offsetY=-100
_employment.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
_employment.level[2].borderY=1
_employment.level[2].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
_employment.level[2].align="bottom"
_employment.level[2].arrowWidth=10
_employment.level[2].arrowHeight=10
_employment.level[2].arrow="/images/menu_arrow.gif"
_employment.level[2].regClass="ZZ-NO-TOUCH-cl2"
_employment.level[2].overClass="ZZ-NO-TOUCH-cl2over"
_employment.level[2].borderClass="ZZ-NO-TOUCH-clBorder2"

